Welcome Investigators to a Standalone adventure.
Our investigators are returning from their tumultuous time in New Mexico and changed to the Essex County Express, it seems that the denizens of the snake infested pits are attempting to follow them home..

For this campaign we will be playing from the scenarios of The Dream-Eaters.
You will need: 
  • One legal investigator built to the 'Standalone Specifics'. If you own the scenario it would also be very helpful to bring that. We recommend each player bring an additional deck in the unlikely event we need to balance the groups a little better. 
  • A copy of the scenario. This is not important but we only have access to a copies so extras may be required. Do not be offended if yours aren't used.
  • A set of tokens and chaos bag along with keys, blessed and cursed chaos counters. Again this not important but we will only have access to limited sets.

We will be playing on Standard difficulty.
Standalones are much like regular scenarios however you can spend experience before the scenario like being apart of a larger campaign.
These are ideal for those less likely to be able to commit to a full campaign but enjoy the Arkham Horror experience and for those that want to test some cards before using them for a campaign.
You will need to supply your own tokens, cards and chaos tokens and scenario. It's very likely there will be enough tokens and scenarios around for use during the event however we just want to make sure everyone is covered. You own cards/deck is a must!

When playing a standalone game (i.e., playing a single scenario as a one-off adventure, removed from its campaign), the following rules apply:
= When building a deck for a standalone game, an investigator may use higher level cards in his or her deck (so long as they observe the deckbuilding restrictions of the investigator) by counting the total experience of all the higher level cards used in the deck, and taking additional random basic weaknesses based on the following table:
0-9 experience: 0 additional random basic weaknesses
10-19 experience: 1 additional random basic weakness
20-29 experience: 2 additional random basic weaknesses
30-39 experience: 3 additional random basic weaknesses
40-49 experience: 4 additional random basic weaknesses
A player cannot include 50 or more experience worth of cards in a standalone deck.
Cards such as the 'Strange Solution (IDENTIFIED)' may also be included for these scenarios.
We would also encourage players to adhere to the rules of TABOO, Mutated and Chained/Unchained cards. See link below.
https://images-cdn.fantasyflightgames.com/filer_public/1b/4d/1b4d4cfb-6cb0-4ae5-9f2b-292ac3f41afc/list_of_taboos_v20.pdf




Please Note: Refunds can only be issued on tickets up to 14 days before the event.