Gloomhaven: Jaws of the Lion
Description
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game.
The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?
Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on?
Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
Properties
Min Players | 1 |
Max Players | 4 |
Min Playtime | 30 |
Max Playtime | 120 |
Age | 14 |
Mechanic | Action Queue, Campaign / Battle Card Driven, Cooperative Game, Grid Movement, Hand Management, Hexagon Grid, Legacy Game, Scenario / Mission / Campaign Game, Simultaneous Action Selection, Solo / Solitaire Game, |
Category | Adventure, Exploration, Fantasy, Fighting, |
Artist | Alexandr Elichev, Cat Bock, David Bock, David Demaret, Francesca Baerald, Jason D. Kingsley, Josh T. McDowell, |
Designer | Isaac Childres, |
Product Type | Board game, |